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دانلود مپ دوتا DotA Allstars 7.03 برای RGC

منوی سایت

منوی سایت

  • صفحه نخست
  • وارکرافت 3 کلاسیک
  • وارکرافت 3 ریفورجد
  • دنیای وارکرافت
  • دوتا 2
  • استیم
  • بتل دات نت
  • مطالب پربازدید و مهم
  • جستجو
  • لیست تمام محتویات سایت

دانلود مپ دوتا DotA Allstars 7.03 برای RGC

توضیحات
مدیر کل وبسایت
وارکرافت 3 کلاسیک
3 سال قبل
بازدید: 31687

با سلام خدمت تمامی طرفداران ایرانی وارکرافت.

مطلع شدیم که جدیدترین نسخه ی مپ دوتا آلستارز یعنی DotA Allstars v7.03 توسط توسعه دهنده ی این مپ منتشر شده است. ما هم سعی کردیم تا در کوتاهترین فاصله ی زمانی ممکن این مپ را برای دانلود شما عزیزان در این صفحه قرار دهیم. این نسخه از مپ دوتا مناسب بازی آنلاین در کلاینت RGC میباشد. همچنین این مپ دارای زیر نسخه هایی است که هر چند مدت یکبار در قالب آپدیتی جدید از سوی سازنده ی آن به روزرسانی و منتشر می شود. پس لطفا شما نیز هر از چند گاهی به این صفحه مراجعه کنید تا بتوانید جدیدترین مپ را با لینک مستقیم دانلود کنید.

مهمترین ویژگی این مپ اصلاح باگ های بعضی از هیروها و آیتم ها میباشد

لطفا پیش از دانلود به نکات زیر توجه داشته باشید:

1. دانلود این مپ برای تمامی افرادی که در RGC بازی میکنند الزامی میباشد.

2. تنها پچ وارکرافت که این مپ روی آن اجرا میشود پچ 1.26a (پچ پیشفرض در RGC) میباشد. دانلود و آموزش نصب پچ 1.26a وارکرافت در صفحه ی زیر:

دانلود و آموزش نصب پچ وارکرافت 1.27b و 1.27a و 1.26a و سویچر پچ

3. این مپ بر روی پچ های جدید وارکرافت (مثل پچ 1.28 و 1.29 و 1.30 و 1.31 و 1.32) به هیچ عنوان قابل پلی نمیباشد و باعث Crash شدن وارکرافت میشود.

4. این مپ فقط به صورت آنلاین و در RGC قابل بازی کردن میباشد و قابلیت اجرا به صورت آفلاین (بازی با بات) ندارد.

آموزش کامل نرم افزار آر جی سی RGC + نصب + ساخت اکانت + بازی آنلاین دوتا

6. به دلیل حجم زیاد این مپ در صورتی که بخواهید آن را در گیم رنجر و یا مثلا به صورت لوکال (LAN) در گیم نت بازی کنید، به خطای The map file is too big برخورد خواهید کرد. برای حل این مشکل آموزش زیر را حتما مطالعه بفرمایید و فایل game.dll را در پوشه ی محل نصب وارکرافت نصب کنید:

حل مشکل The map file is too big مپ های جدید آر جی سی + دانلود game.dll

آموزش نصب مپ دوتا: کافیست مپ را بعد از دانلود در داخل پوشه ی Maps\Download در محل نصب وارکرافت کپی کنید. مثال:

C:\Program Files (x86)\Warcraft III\Maps\Downloads

لینک های دانلود تمامی مپ های دوتا نسخه DotA Allstars 7.03

👈 دانلود مپ دوتا DotA Allstars 7.03b2 با لینک مستقیم 👉

آرشیو کامل تمامی مپ های جدید دوتا و AI و LOD را همواره می توانید در صفحه ی زیر مشاهده و دانلود کنید:

دانلود جدیدترین مپ های دوتا AI و LoD با لینک مستقیم

سوالات و مشکلات خود را در قسمت نظرات مطرح کنید. همچنین هر سوالی داشتید میتوانید در سوپر گروه بزرگ تلگرامی وبسایت طرفداران ایرانی وارکرافت بپرسید؛ آنجا پلیرهای زیادی حضور دارند که کمک شما خواهند کرد. لینک عضویت در گروه:

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در پایان لیست تغییرات مپ دوتا DotA Allstars 7.03 را در قسمت زیر میتوانید مشاهده کنید:

لیست تغییرات مپ دوتا DotA Allstars 7.03

  7.03b2    Fixed bug with Lightning Bolt  Fixed bug with Hurricane Pike  7.03b1    Fixed Sanity Eclipse healing targets with higher manapool than Obsidian Destroyer's  Fixed Blinding Light affecting whole map  Fixed Blinding Light availability when dying in Spirit Form  Fixed Chilling Touch still using cooldown if cooldown reduction applied  Fixed Diffusal Blade not being dispellable by an ally dispel  Fixed Shackles-like abilities bug with spell duplicating  Fixed healing effects not stacking properly when used multiple times  Shallow Grave now gets properly refreshed when casted again at the same target while the previous Grave still works  Changed Crown hotkey from C to V  Legion Commander  Talents  Level 10 left from +25% XP Gain to +200 Duel Cast Range  Level 10 right from +8 Strength to +100 Overwhelming Odds Radius    Zeus  Lightning Bolt can now target a creep if no hero found in the targeted area  Level 25 right Talent from +50% Spell Lifesteal to 325 AOE Lightning Bolt         7.03b0    Fixed all hero abilities cast points to be the same as Dota2 (including couple more fixes of unexpected cast time on some abilities)  Glyph no longer grants multishot to Tier 1 towers    Tether will no longer copy Hexed hero's movespeed, instead it will wait for the Hex to end to copy it  Diffusal Blade recoded to provide proper slow values and not cancelling unit's current order (still interrupts channeling)  Eul Scepter, Force Staff, Hurricane Pike, Rod of Atos, Nullifier, Ethereal Blade, Lotus Orb, Mjollnir no longer cancel caster's current order (still interrupts channeling)    All targeted spell/abilities projectile will now be disjointed if the target went invisible and wasn't detected    New pulling mechanic    Whenever you successfully pull neutral creeps, the new neutrals on that spot will have debuff with your hero icon.  When an ally farms those neutrals with that debuff, 35% of the gold he earns go as a bonus for the stacker.  This doesn't lower killer's bounty, it makes extra gold for the support.  You won't get extra gold if the neutrals are killed by an enemy or you.      Obsidian Destroyer    BAT from 1.7 to 1.9  STR gain from 2.6 to 2.9  AGI from 24 +2 to 22 +1.6  INT from 28 +3.5 to 30 +4.2  Damage from 44-59 to 49-61  Base armor increased by 1.5  Base movespeed from 310 to 320    Arcane Orb  No longer deals damage in area, no longer steals Int from hit enemies.  Now costs 20% of current mana and deals 16% of current mana as a damage to the target. CD 6/4/2/0.    Astral Imprisonment  Duration from 4s to 1.75/2.5/3.25/4.0  Now applies mana steal on the target, stealing 16/18/20/22% of their max mana for 30/40/50/60 seconds  Damage from 100/175/250/325 to 120/200/280/360  No longer deal any damage if the target is an ally and Aghanim isn't equipped    Cast range from 225/300/375/450 to 650  MC from 140/160/180/200 to 150    Aghanim now provides 2 charges with 12s cooldown AND increases damage by 140 AND forces damage to affect 400 AoE around the target regardless the alliances    Equilibrium  Reworked to the classic state as a passive ability:  Passively grants you 30% chance to restore 20%/30%/40%/50% of your max mana each time you cast an ability. Has no active part.  Restores mana after other abilities are cast.  Does not proc on any item abilities.  Only affects Obsidian Destroyer and not his allies.    Sanity Eclipse  Unleashes a psychic blast that deals to enemies based on the difference between your max mana and the target's max mana. Sanity's Eclipse can hit units trapped by Astral Imprisonment.  Affects area of 400/500/600. Deals 200/300/400 + 0.4*ManaDifference damage to enemies. Calculations are based on max mana, not the current mana.  Cast range 700.  MC 200/325/450; CD 160/145/130    Talents    Level 10 left from +20 Attack Speed to +15 Attack Speed  Level 10 right from +250 Health to +200 Health  Level 15 left from +6 Armor to +30 Movement Speed  Level 15 right from +350 Mana to +250 Mana  Level 20 left from +2 Sanity's Eclipse Multiplier to +0.15 Sanity's Eclipse Mana Multiplier  Level 20 right unchanged (+20 Strength)  Level 25 left from 15% Spell Lifesteal to 30% Spell Lifesteal  Level 25 right from +60s Arcane Orb Int Steal to +2% Arcane Orb Damage    Enchantress     Int from 16 to 22 (damage unchanged)    Impetus is now basic ability, Untouchable is now ultimate (back to school)    Impetus Old  Distance as Damage: 14%/20%/26%  CD: 0  MC: 40/55/70    Impetus New  Distance as Damage: 8%/12%/16%/20%  CD: 6/4/2/0  MC: 55    Untouchable Old  Slow 20/70/120/170    Untouchable New  Slow 120/160/200    Aghanim no longer provides bonus attack range  Sproink now performs 3 Impetus attacks on the furthest enemy units. Those targets are picked within attack range radius around the Enchantress plus 200. These Impetuses don't consume any mana.    Enchant  Can now control just 1 unit, enchanting a new one will kill the previous controlled unit  Controlled unit now receives bonus 10/30/50/70 damage, 2/4/6/8 armor and 200/300/400/500 HP  Controlled unit's HP get refreshed on Enchanting  Enchant can no longer target allied units (can't prolong already enchanted unit' duration)  CD from 20/16/12/8 to 28/24/20/16  Cast range from 700 too 500/550/600/650    Nature's Attendants  Wisp count from 4/6/8/10 to 8  Heal from 7/9/11/14 to 4/8/12/16    Talents    Level 10 left unchanged (+20 Movement Speed)  Level 10 right from +15% Magic Resistance to +10% Magic Resistance  Level 15 left from +8 Nature's Attendants Wisps to +5 Nature's Attendants Wisps  Level 15 right from +50 Damage to +45 Damage  Level 20 left unchanged (Enchant Affects Ancients)  Level 20 right from +100 Untouchable Slow to +65 Untouchable Slow  Level 25 left from +25 Nature's Attendants Heal to +20 Nature's Attendants Heal  Level 25 right from +8% Impetus Damage to +6.5% Impetus Damage  Keeper of the Light    Hero reworked back to basic too  Blinding Light is no longer a basic ability  Blinding Light replaced with Solar Bind    Solar Bind  Weakens an enemy's magical resistance, and applies a slow that increases in strength the more the target moves.  Cast Range: 700/750/800/850  Magic Resistance Reduction: 15%/20%/25%/30%  Moved Distance as Move Speed Slow: 4%/5.5%/7%/8.5%  Duration: 7  CD 23/20/17/14  MC 60/80/100/120    Chakra Magic  Chakra Magic no longer has effect on enemies  Mana Restore from 80/160/240/320 to 100/180/260/320  Cooldowns reducton from 4/5/6/7 to 3/4/5/6  CD from 20/18/16/14 to 18/16/14/12    Blinding Light  Now available during Spirit Form only  Now always deal 100 damage and causes 40% misses for 4 seconds  CD 18  MC 150    Will-o-Wisp  No longer ultimate  Only unlocked with Aghanim Scepter  Duration to 14.9 seconds  HP from 4 to 6 attacks  Total of 5 Flicks  CD 60  MC 250    Spirit Form  Is now ultimate ability (again)  Ezalor temporarily turns his body luminescent, gaining bonus movement speed, cast range, grants the Blinding Light ability, and allows Illuminate to be channeled by a separate spirit Move Speed Bonus: 20%/25%/30%  Cast Range Bonus: 125/250/375  Illuminate Damage as Heal: 30%/45%/60%  Duration: 40  CD 70  MC 75/125/175    Talents    Level 10 left from +25 movement speed to +20 Movement Speed  Level 10 right from +6% Spell Amplification to +30% Blinding Light Miss  Level 15 left from +350 cast range to 2 Solar Bind Charges  Level 15 right from +1 Will-O-Wisp Health Count to -4s Chakra Magic Cooldown  Level 20 left from +300 Chakra Magic mana to Chakra Magic Dispels  Level 20 right from +40% magic resistance to +15s Spirit Form Duration  Level 25 left from +200 Illuminate damage/heal to +180 Illuminate Damage  Level 25 right from +3 Will-O-Wisp flicks to +1.2s Blinding Light Stun  Troll  Battle Trance now prioritizes heroes; if a creep got targeted by auto-attack Troll will change his target once a hero appears nearby  If Troll can't attack, he will move towards the target    Fixes    Fixed (?) bug with Hurricane Pike and Smart Attack  Fixed bug with Hide minimap Signals option working incorrectly (messed up on/off state)  Fixed bug when you couldn't select/click a talent  Fixed Bottle in the lowest inventory slot not being recognized for refilling on the fountain  Fixed bug with Cold Feet's AoE talent  Fixed Unrefined Fireblast real manacost not being updated  
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