با سلام به طرفداران ایرانی بازی وارکرافت و دوتا؛
نسخه ی جدید مپ دوتا LoD امروز توسط سازنده ی آن منتشر شد؛ ما نیز برای دانلود شما عزیزان قرار دادیم. لطفا پیش از دانلود حتما به نکات زیر توجه داشته باشید:
1. دانلود این مپ برای تمامی افرادی که در RGC قصد بازی مپ LOD را دارند الزامی میباشد.
2. تنها پچ وارکرافت که این مپ روی آن اجرا میشود پچ 1.26a ( پچ پیشفرض در RGC) میباشد. دانلود و آموزش نصب پچ 1.26a وارکرافت در صفحه ی زیر:
3. این مپ بر روی پچ های جدید وارکرافت (مثل پچ 1.28 و 1.29 و 1.30) به هیچ عنوان قابل پلی نمیباشد و باعث Crash شدن وارکرافت میشود.
4. این مپ فقط به صورت آنلاین و در RGC قابل بازی کردن میباشد و قابلیت اجرا به صورت آفلاین ندارد.
5. نکته ی مهم ای است که مپ LoD هیچ نسخه ی AI (برای بازی با کامپیوتر) ندارد و فقط و فقط باید در سرور به صورت آنلاین بازی شود.
6. به دلیل حجم زیاد این مپ در صورتی که بخواهید آن را در گیم رنجر و یا مثلا به صورت لوکال (LAN) در گیم نت بازی کنید، به خطای The map file is too big برخورد خواهید کرد. برای حل این مشکل آموزش زیر را حتما مطالعه بفرمایید و فایل game.dll را در پوشه ی محل نصب وارکرافت نصب کنید:
همانطور که میدانید مپ Legends of DotA یا به اختصار LoD یک مپ توسعه داده شده از روی مپ اصلی دوتا میباشد. در این مپ شما یک هیرو را پیک میکنید و هر اسپلی (جادو) از بقیه ی هیرو ها که دوست داشته باشید، برایش انتخاب میکنید. در واقع هیرو ها دیگر اسپل خودشان را ندارند؛ مثلا برای اسنایپر، 6 اسپیریت را انتخاب میکنید! این یک مپ Fun است و مرتبا به روز رسانی میشود. این نسخه از مپ لود تغییرات زیر را شامل میشود:
لیست تغییرات مپ دوتا لود DotA LoD 6.86
v6.86e2 Fixed groups leak on Natural Order Fixed Sanity Eclipse malfunction Removed corpses from Pit of Malice Fixed Leoric's ulty icon once again Fixed exp distribution for Roshan and Neutrals Ethereal Blade's active ability can now be disjointed Fixed Doppelganger, Suicide Squad CD issues Fixed Shadow Word's FX not being visible Fixed Ice blast aoe not being visible AGAIN Fixed Toss not stunning the target, making it stun immune Fixed Avalanche damage being doubled Avalanche now lands with 0.5s delay wherever the cast target area is Multicast now counts chances for normal and ultimate abilities independently (can't increase the chance to proc for ultimate by spamming normal abils anymore) Reactive Armor + True form can no longer be picked Fixed (?) Skewer malfunction Fixed Frostbite dealing 1 more damage instance than intended v6.86e1 Fixed crash when picking some heroes Fate's Edict no longer provides 50% incoming damage amplify on the target Refraction is now banned for Formless again Fixed new Wrath of Wraith's ability icon Flying ranged units can no longer miss on a highground target Fixed bug with Doppelganger and Manta Style Fixed Ice Path visual FX could last forever Fixed Shuriken Toss, Goo providing vision around the projectile Winter's Curse will no longer affect invulnerable enemies Fixed bug with revealing, invisibility and some abilities interactions Added visual effects for Requiem of Souls and Epicenter spell channeling v6.86e0 Global RC (rearm combos) mode removed Stun indicator effect above unit's head will change in size depending on remaining duration (has very rare exceptions for special stuns) "Chaos" damage type replaced by "Hero" damage type everywhere Melee barracks HP 1500 -> 2200 Ranged barracks HP 1200 -> 1300, armor 10 -> 9 The World Tree and The Frozen Throne hp 4250 -> 4500, HPreg 3 -> 12 Balance Multicast can no longer proc on Thundergod's Wrath cast (unless BO mode is active) Purification can now be used on spell immune allies Shapeshift and Chemical Rage can no longer be obtained through Formless books Flesh Golem will not heal from enemy tombstone zombies anymore Kraken Shell will not count self damage for dispel counter anymore Witchcraft can no longer proc while Break applied on the caster Gush will no longer penetrate spell immunity if casted before it's applied Land Mines no longer trigger on tombstone Zombies Improved visuals on Sniper/Gyrocopter's attacks Enchant (Dryad) now dispells targeted enemy as well Atrophy aura bonus damage rescaled from 5 (20) to 1/2/3/4 (5/10/15/20) You can now use items while using Icarus Dive active with no interruption Decrepify should now work properly with status resistance and won't slow THAT much Spell amplify now increases by 1% per each 15 Int instead of per 16 Liquid Fire recoded, now properly affects structures nearby the target and no longer causes issues with some other spell effects Projectiles life time increased from 4 seconds to 20 Watchers can no longer multicast Scorched Earth recoded: slow effect stickyness reduced to 0.5 seconds, no longer heals "bad" units (i.e. tombstone), now uses spell amplification and HP regen modifiers properly Improved Void (balanar) effectiveness, now also properly stacks with various slow effects Added visual indicator for Ice Blast AoE Chakram (Agh) will now use position 0,1 (below hero's portrait) when S5/S6 active, and 2,1 (classic) in other cases Suicide Squad, Attack! updated, now uses it's 0.25 casting time. Added AoE pointer. Hand of God base heal 200/300/400 -> 300/450/600, for creeps 40/60/80% of max HP -> 50/75/100%. Cooldown with scepter 40 -> 50, percentage bonus stays the same. Ancient Apparition Int Grow 2.6 -> 3.0, AGI grow 2.4 -> 2.2 Reverted Eye of the Storm (Aghanim's): can't decrease building armor anymore Melee and Ranged Axes debuffs are now affected by status resistance Melee and Ranged Axes stats slighty rebalanced Stasis Trap will no longer trigger on spell immune units Added 0.5 cast backswing on rearm Added 0.1 seconds cooldown to Rearm to prevent random doubleclick Degen Aura AS slow 20/30/40/50 -> 14/26/38/50 Infernals immolation DPS 30/40/50 -> 30/50/70 Infernals suicide damage with Synergy improved Spiked Carapace cooldown 16/14/12/10 -> 21/18/15/12 Earth Splitter with castrange bonus expands not only further away but also faster. Blackhole will move enemies in a spiral pattern instead of just pulling to the center Soul Rip cooldown 24/18/12/6 -> 18/14/10/6, damage&heal per unit 18/22/26/30 -> 21/24/27/30, max units affected 10/12/14/16 -> 9/12/15/18, counts ancients unit type too now. (max damage&heal from 180...480 to 189...540), manacost 50/75/100/125 -> 80/95/110/125 Tombstone lvl 4 HP 8 -> 7 Dragon Slave damage 110/180/250/320 -> 85/160/235/310 Status Resist now affects Decrepify and Flaming Lasso (based on first target resist) Updated Rupture visual representation Active Borrowed Time now provides 50% outgoing damage reduction instead of changing multiplier by 0.5 (only important when there are other sources of damage manipulation) Increased delay between streak voice and "Owning" to prevent overlapping Added Doubleclick selfcast on Decrepify and Nightmare Wall of Replica width increased from 34 to 50 Wall of Replica lenght increased to 1300 Wall of Replica now heavily slows enemies nearby for a short period instead of dealing damage to them Wall of Replica cast time 0.5 -> 0.2, manacost 125/175/225 -> 175/200/225 Wall of Replica's illusions should now auto-attack the hero who triggered it Poison Sting dps 6/14/22/30 -> 8/16/24/32, duration 6/8/10/12 -> 6/9/12/15 Improved Electric Vortex pulling mechanic: now always pulls to Vortex's position, even if the target moved away during the pull Electric Vortex duration now respect status resistance value Meat Hook cast time 0.2 -> 0.3 Dismember will now pull the enemy to the caster, but not closer than 125 range Phantom Rush now gives 16/24/32/40 bonus agility for 2 seconds when reaching enemy. It's designed for agi-only heroes, so bonus dmg isn't provided for non-agi Phantom Rush is now melee only ability Phantom Rush now properly uses cooldown reduction Duel now provides True Sight on both duelists for the duration Changed Powershot damage dealer (hero instead of projectile) to fix heutrals' aggro The Swarm beetle's model size increased a bit for clickability Fortune's end max channeling time from 3 to 2.5 seconds. Root duration scales from 0.5 seconds (when channeling has been interrupted instantly) to 2.5 seconds (fully charged). Tidebringer is now melee only ability Added stable icon position on upgraded Ice Blast Corrosive skin damage now counts as non-reflectable Improved abilities' Reveal mechanic - pseudo-Dust of Appearance so it will be removed instantly instead of 0-0.2 seconds delay (i.e. Shackles) Alacrity cooldown 12 -> 9, duration 9 -> 15, manacost 50 -> 60. True form morph cast time 2 -> 1.9/0.8 forward and back Shapeshift morph time 0.35 -> 0 seconds, duration 16 -> 18, cooldown 110/90/70 -> 120/95/70 True Form base attack time 1.6 -> 1.5 Unstable Current base damage reverted from 50/75/100/125 to 40/60/80/100 Toss cast time reverted to 0.01 Toss will no longer interrupt projectile's orders given while it's flying Disablehelp command can now prevent allied Toss Avalanche bonus damage to tossed units from x2 to x1.5 Avalanche now deals bonus damage to lifted units (affects Toss, Torrent, Telekinesis, Walrus Punch) Shadowraze damage 100/175/250/325 -> 90/160/230/300, cast time 0.35 -> 0.4 Swapped Kraken Shell and Anchor Smash icon positions inside the tavern Shadow Strike duration damage 30/40/50/60 -> 30/50/70/90 Nether Ward passive no longer interacts with Linken's Sphere, duration 25 -> 30 seconds Recoded Roshan's bash, now deals physical damage (50 damage, 15% chance, PRD) and is affected by status resistance and Break Skewer will drag enemies in 200 range in front of caster instead of right inside the caster Skewer is now able to drag creepheroes like infernals, spirit bear, familiars, primal split pandas Skewer, Trample and Time Walk will no longer interrupt any orders given during the trip Changed "Synergy Upgradeable" text color Normalized Chakk turn rate (was too high) Status Resistance bonus from Become Enraged decreased from 40/50/60% (60/70/80%) to 40/50/60% (55/65/75%) Become Enraged's bonus damage changed from 25/40/55% to 25/35/45% Replaced Reincarnation in s6 and s5 modes (-bo still grants access to Reincarnation) with new ability "Wrath of Wraith": After death hero turns into Wraith form for some time period with increased movespeed and phased movement. Wraith is immortal but deals decreased damage as well as outgoing from him disables have less efficiency (like enemy have status resistance). Manapool stays like it was on death moment. Ability haven't nor cooldown nor manacost but being passive doesn't proc if hero dies under Break effect. Aghanim Upgrade gives Wraith Fear Aura which slows enemies and gives them chance to miss on attack. This aura can't be removed by Break like taken through item. Ability will got new icon Wraith stats: +25% movespeed, phased movement (like on Spectral Dagger); Lvl 1: 50% damage, 8 seconds duration; Lvl 2: 65% damage, 10 seconds duration; Lvl 3: 80% damage, 12 seconds duration. Negative Fear Aura on Wraith when Aghanim acquired: Lvl 1: 15% ms slow, 30 as slow, 15% miss chance; Lvl 2: 20% ms slow, 40 as slow, 20% miss chance; Lvl 3: 25% ms slow, 50 as slow, 25% miss chance. Fixes Fixed Tidebringer's malfunctioning after a death Fixed Troll axes (ranged) malfunction Fixed Focus Fire not reducing your damage even if you don't have Aghanim's Scepter Fixed Wall of Replica illusion creation of invisible heroes Fixed Phase boots flat Movespeed bonus value being incorrect Fixed Become Enraged provides false "Ring Aura" buff in status bar Fixed Drums of War bug with extra stats Fixed Spit affecting spell immune or invulnerable heroes Fixed Boots of Travel channeling couldn't be interrupted Fixed Boots of Travel fx being visible even if the target wasnt Fixed Holy Persuation vs Roshan interaction Fixed Natural Order continuing provides negative aura when carrier died and still close to affected enemy Fixed Flaming Lasso not working on moving enemies sometimes Fixed (?) bug with polymorphs and stuns Fixed Earthshock lacking targets FX Fixed Suicide Squad, Attack! interaction with Shallow Grave, False Promise, Borrowed Time Fixed Ancient Seal doesn't provide increased spell damage taken Fixed Ice Shards duration Fixed Ignite dispel rules Fixed possible Overload bugs leading to improper damage/damage source Fixed Towers Killed stat not being saved Fixed Burrowstrike's allowed targets Fixed Plague Ward and Quillbeast Poisons malfunction Fixed Brood Web giving instant fade time for ranged heroes Fixed denying condition under Doom Fixed skill icon position of Replicate/Morph Replicate Fixed Decrepify dispel rules Fixed Life Drain healing mana to the caster even if ally targeted Fixed Mana Shield malfunction Fixed Disruption applied to an illusion causing target's owning player to lose control over his hero when Disruption finishes (illusion became selected) Fixed Vladmir's visible auras Fixed bug with doubled False Promise Fixed Death Pact duration Fixed Stout Shield and Poorman's shield having only 0.5% chance to block damage instead of being 50 and 60%. Fixed damage block interaction with Wards/Exorcism. Fixed rare bug with roots and silence Fixed critical bug with Dream Coil Fixed (?) Flux's buff indicator lasting forever Fixed Sammy Face caused by Shadow Word Fixed Untouchable malfuction Fixed Thundergod's Wrath visual FX Fixed Basher malfunction Fixed the message about "intelligence lost" (Silencer Glaives) spelling "Arc Warden" Fixed Earthbind silencing escape-abilities even for invulnerable targets Fixed Lifebreak slowing invulnerable units Fixed Test of Taith icon Fixed Spirit Bear not using Pseudo Random Fixed Rhasta having higher base HP regen than intended Fixed conditional Kraken Shell malfunction Fixed Rapier's special model Fixed Gold and Exp bounty — they no longer grow with time for non-neutral units Fixed Crippling Fear allowed to target allies Fixed interaction of Sanity Eclipse and damage return abilities Fixed Krobelus' Silence AoE Fixed (?) Dismember vs Linken's Sphere channeling bug Fixed Last Word Aura procs when it's owner is already dead Fixed (?) Borrowed Time didn't allow killing it's owner by overwhelming damage before auto activation Fixed small glitch with Refraction Fixed Earth Splitter affecting invulnerable enemies Fixed Battle Cry damage bonuses Items Added teleportantion progress bar to boots of travel Couriers are not able to pickup Aegis anymore Moonshard nightvision bonus is not stackable by buying more Moonshards anymore Moonshard Consumed provides half of vision bonus (0 before). Nightvision bonus is 256 and 128 respectively. Moonshard can now be used on allies (does not requres Goblin's Greed or anything else). Cast range 600. Aeon Disk is not clickable anymore instead of interrupting caster (no alt-click support either tho) Fixed Aeon Disk activating from creep attacks Glimmer Cape cooldown 16 -> 14, invis delay 0.4 -> 0.6, cast range 800 -> 1050 Aeon Disk can't be rearmed anymore Yasha buff is now hidden from the status bar Fixed Lothar providing 30 damage instead of 22 Iron Talon now has higher priority to be combined than Tranquil Boots Iron talon active damage changed from Pure to Non-damage (doesn't interact with anything anymore) v6.86d1 Fixes Fixed messages about purchased items Fixed Torrent deals damage forever under some circumstances Torrent and Reincarnation slow are now affected by status resistance. Fixed Empower manacost Fixed BH, SK starting stats Fixed Sammy Face on False Promise Fixed Echo Slam still dealing a bit more impact damage. Fixed displaying lost int through -st command Fixed Concussive Shot slow dispel rules Fixed Lightning Grapple and Sleight of Fist weren't blocked normally by root Leash State now blocks abilities by using the same rule as root Fixed Midnight Pulse damaging only once. Fixed Assassinate double projectile. Fixed Flux dealing more damage than intented. Fixed interaction of Aeon Disk and HP Removal damage (it should not proc on this damage flag) Fixed Boots of Travel disjointing projectiles Fixed Status Resistance interaction with Rupture and with Arcane Orb Fixed Doom (agh) having issues with visual and effect being dispelable Fixed Manashield issues Improved aura buffs icons display Fixed Duel issues Increased Silence debuff model size Added doubleclick support on Teleportation (Furion) and Relocate (Wisp) Unrefined Fireblast will take skill position of Multicast. Use -sp to hide original MC icon. Balance Gold and Exp bounty for most of neutral creeps decreased by 20% Gold and Exp bounty for neutral creeps grows by 2% every creep upgrade cycle (5 minutes on -S5 and -S6 modes, 7.5 minutes on "-S4") Changed chekpoint for "courier going home" autorder onto courier spawn location, now similar to manual order. Burrowstrike can directly target units again Reincarnation slow is now affected by status resistance. Reincarnation cooldown 200/150/100 -> 220/170/120. Light Strike Array cooldown 13 -> 11 Bloodlust manacost 50 -> 65 Living Armor cast time 0.3 -> 0.2 Chakra Magic cast time 0.3 -> 0.2 Ghost Ship will now move right in spell target point from 2000 range behind it Skewer tree destroying range 200 (375 at end) -> 200. Refraction recoded, unfinished or missed attacks no longer consume a charge Refraction instances are now stackable with each cast. Repeatative cast gives +3 charges. Every active duration instance is independent from others. Refraction cooldown decreased by 1 second, duration increased by 1 second. Flux slow mechanic redone. Now able to slow even unslowable targets (Shapeshift, Shukuchi, Surge, etc) and fully stacks with other Flux instances. Doesn't affects units under Forced Movement (skewer etc) or Invulnerable units. Also it means that Flux just works better with other movespeed changing effects. Formless Books now allows a single use of spell, manacosts and cooldowns are zero-ed now. Cooldown of new taken spell is similar to cooldown of previously used spell from this book Note: this CD affected by CDR normally and doesn't makes difference, was book used instantly after previous cast or later. Also Books are planned to be passive later so step of using them will be skipped. Refraction, Insatiable Hunger, God's Strenght are allowed to be aquired through Spell Steal Refraction is now allowed to be aquired through Formless Books. Unus, Duos, Tertius, Ramen! v6.86d0 Fixes Fixed one more crash Fixed Shockwaves interaction with Lens Fixed Ignite not being blockable by Linken Fixed some trees not being recognized as trees by abilities Changed Gush order ID Fixed Tombstone death animation appearing on mid Fixed (?) bug with Silencer's Last Word with cooldowns Fixed Remnant Stones not moving visually Fixed Unstable Concoction Linken/Lotus interactions Fixed rare bug with gold when buying right before death Fixed Grave issues with Reincarnation Fixed bug with inventory silence and shifted orders Fixed Hurricane Pike perma range bug Fixed rare Battle cry bug Track and Amplify Damage now properly follow dispel rules Fixed T2 had no backdoor protection Fixed Sonic Wave not using extra cast range Fixed some wave-based skills giving extra vision around Fixed Status Resistance not working under some conditions Fixed some items providing wrong or outdated bonuses Fixed movespeed bonuses of different boots types Fixed Smoke of Deceit invis was still visible by invis detection (sentries, dusts, etc) Fixed Ion Shell malfunction Fixed Enchant malfunction Fixed some Silences and Unstable Current applies debuff icon on top of unit forever Fixed Waning Rift, Blood Rite and Ancient Seal affecting magic immune enemies Fixed Gust and Krobelus Silence affecting invulnerable enemies Fixed Midnight Pulse tree destroying AoE Fixed skill position of upgraded Song of the Siren and Cancel Song of the Siren Fixed Flaming Lasso on second target block rules Fixed Crippling Fear duration Fixed Split Earth having much bigger AoE than intented Fixed some abuses with poison-arrow based attacks Fixed Ensnare being blocked while the caster is under Ethereal state Fixed Bloodstone activation costs 1 charge instead of 0 Fixed bug with Eul, which may cause stopping autoattack forever or some weird interactions with damage types Fixed Battle Hunger slowing effect staying forever if hero dies affected by it Fixed Ghost Walk Deactivate and Pulse Nova Deactivate order id bug Added missing Root on Fortune's End Added missing support of cast range bonus on Lion and NA impales, Troll Axes Ranged, Icarus Dive Fixed Chain Frost visual and sound effects on hit Fixed Arc Lightning and Fade Bolt not appearing on targets moving quickly when you have Aether Lense Fixed some spells affecting invulnerable targets when they shouldn't Fixed Synergy giving Spirit Bear 30/50/70/90 movespeed instead of 20/30/40/50 Fixed Spirit Bear's illusion's death still caused owner to receive damage penalty for it Fixed Ghost Walk being pickable with Shadow Dance Fixed Guardian Greaves active AoE being smaller than intended Added missing manapool on neutral ancient Black Dragon Fixed Brood Web gives permanent invisiblity to the hero under some conditions Fixed multiple Shadow Word casts not stacking with each other Fixed non-upgraded Static Storm having less Silence AoE than damage AoE Fixed KOTL Recall ground-use using incorrect spell target point Fixed Aphotic Shield not being castable on spell immune allies Every bash now stuns first and then damages Fixed Enchant purging rules when used on allied heroes Fixed Become Enraged not providing any damage resistance Fixed Echo Slam dealing too much damage Fixed missing animation on Fear Fixed Berserker Rage HP Chat cmd -st now displays int stolen by enemy's Glaives of Wisdom Fixed -st data about Goblin's greed (numbers were doubled). Now also takes into account extra gold from Bounty Runes Added message about purchased Tome of Knowledge Improved Roshan behaviour Modes -ls mode now allows to pick 2 disables per hero instead of 1 -3ls mode still allows 1 disable only and 3 skills from same hero only -bo mode limits 2 stuns in combo with both of these mods When -ls or -3ls used, stun deminishing return mechanic disabled, same as with -bo. Global "Diminishing Return" mechanic enabled once again Every following stun (not root) (still some stuns are exceptions) stun shorter than normal Decrease of stun duration: 100/90/81/73/66/60/55/52/50/50%, 50% minimum. Status resistance affects it as well. Counter resets after 6 seconds of not being targeted by stun. Kraken shell and Borrowed Time reduces this counter by 3 on proc/activation Other stun removing skills are not affected by this List of abilities unaffected by SDR: Bashes, except for Greater Bash. All skills with air time: Telekinesis, Walrus Punch, Torrent, Toss, also primary 0.5 seconds stun from impales (NA, Lion, Burrowstrike, Ravage) Abyssal Blade, Hookshot, Avalanche, Craggy Exterior, Winter Curse Malefice, Cold Snap, Paralyzing Casks All stuns shorter than 0.25 seconds. Recoded damage blocks: Removed ranged type for following items: Stout Shield, Poor Man's Shield, Vanguard, Crimson Guard, Abyssal Blade (+Eye Of Skadi). Kraken Shell now blocks damage on receiving instead of on foreswing. Still doesn't block damage from wards. Corrosive Skin, Dispersion, Carapace, Blade Mail works normally even if the damage has been reduced to 0 Damage block doesn't work vs wards Fixed non-killing effects interaction in between, improved instakill mechanic Borrowed Time and False Promise no longer allows killing the caster by overwhelming damage Same mechanic applied to Shallow Grave Culling Blade still doesn't care about any of the above Root mechanic improved to prevent even the cast itself rather than interrupting Removed Double hold mechanic, use autoattack switcher if needed Damage from any kind of cleave is now reduced by armor, which means effective damage will be lower. Adjustments: Tidebringer - 165% cleave Battle Fury - 60% cleave, 280 -> 250 AoE Empower - 15/30/45/60% cleave, 16/24/32/40% dmg, 250 aoe, 45/60/75/90 manacost Great Cleave - 30/50/70/90% cleave, 225 -> 250 aoe Grow + aghanim unchanged Added fast side/secret shop activation whenever a hero comes in range Added new Time/Stats layout support: check config for "ClassicIngameTime" and "DisplayAllyGoldOnSelection" Added Info icon for units Double click support now works for some particular skills rather than for everything (it now only works for spells that are supposed to be self-castable, like Chakra Magic, Bloodlust, Purification and many more) Added bunch of new abilities icons Items Hurricane pike recipe cost 250 -> 500, cooldown 14 -> 20 Silver Edge's recipe cost 300 -> 600 Boots of travel now works like a TP Scroll when a structure is selected as best target: it can teleport with offset from the target and TP won't be cancelled if the structure dies Scroll of Teleportation now disjoints projectiles Self damage will not dispell any type of healing potions anymore Raindrop will not proc on self-inflicted damage Recoded Desolator and Blight Stone: both will apply armor reduction before dealing damage Refresher Orb now refreshes charges properly Mask of Madness can now be disassembled Aether Lens got higher priority than Arcane Boots when combining items Butterfly got higher priority than Mask of Madness when combining items Disassembling Arcane Boots will give Boots + Booster instead of Booster + Boots (order) Fast buy will no longer scan items of or put items into uncontrollable couriers Couriers will now return to different location than herospawn location too Added missing 0.1 sec buy cooldown on some new items Removed targeting from Bloodstone active Veil of Discord recipe changed to helm + 2 null talisman + recipe (around 6.88) Lens recipe altered: now requires Void Stone instead of Ring of Health, provides 100% MP regen Roots now prevent the target from using Scroll of TP and BoT Added Aeon Disk Requires: Vitality Booster, Energy Booster, Recipe (1250) Provides +300 Health and Mana, as well as Combo Breaker ability. Combo Breaker (passive): When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. This buff is dispellable. Cooldown: 115 (Aeon Disk is clickable with no effect, not a bug) Balance Recoded Mana shield: will no longer turn off automatically when running out of mana Mana Shield damage block per mana point from 1.6/1.9/2.2/2.5 to 1.4/1.6/1.8/2.0 for INT heroes Added charges indication for Shrapnel and Fire Remnant on the multiboard panel Fixed Demonic Purge upgraded interaction with cooldown reduction Added charges reset for non-ultimate abilities when Supernova or Rearm used (currently only supports Shrapnel and Stone Remnant) Recoded various poison effects: all now stack with each other (Orb of Venom, Poison Sting - Venomancer, Poison Sting - Plague ward, Rexxar's Quillbeast poison, Spiderlings poison, Gnoll and Doom poisons) Poisons no longer act like buff effects Orb of Venom melee/ranged mechanic: if unit took hit from melee, he will continued slowed/damage like by after taking ranged hits while debuff exist Orb of Venom duration 4 -> 3, dps melee/range 3/3 -> 5/3 Gnoll and Devoured Gnoll poisons are lethal now Gnoll Poison DPS 2 -> 4, duration 10 sec on all target types (before 20 on non-hero) Devoured Gnoll poison damage nerfed a bit. First damage impact dealt on hit Reworked Untouchable: it will only proc on attacks/orb-attacks, not spells. Slow lasts for 10 seconds or until another target chosen. Untouchable AS slow 30/50/70/90 -> 30/55/80/105 Recoded Troll High Priest and Doom heals: Troll heals 8 + 1.5% of target maximum HP and manacost 5 -> 10, cast range increased from 350 to 500 Devoured ability gives 6/9/12/15 + 0.6/0.9/1.2/1.5% of target maximum HP, manacost 10 -> 9/11/13/15, cast range 500 Cooldown and cast time unchanged - 0 and 0.5 seconds respectively Hopefully fixed Tidebringer malfunction after using morphing Now 100% gold/exp bounty for doppelganger illusions decreased to stable 5 Greater bash is now affected by all types of stun resistance False Promise mechanic improved Borrowed Time will not be wasted anymore if the unit dies from damage which activates it Borrowed Time now supports cooldown reduction properly Raindrop no longer procs on illusions Tombstone Zombie hpbars removed (at least for dota2hpbars config option) Heat Seeking Missile can't be launched on enemies which are invisible for the caster Shadow Dance movespeed bonus now really nerfed March of Machiness manacost 145/150/165/190 -> 120/140/160/180 Shadow Word manacost 80/90/110/130 -> 80/95/110/125 Refraction bonus damage 30/40/50/60 -> 30/45/60/75 Refraction "damage >5 for remove charge" will be calculated after all reductions instead of some of those Astral imprisonment cast range 225/350/475/600 -> 300/400/500/600 Arcane Curse cooldown now really changed from 20/16/12/8 to 20/18/16/14 Infest will only change controlled creep's movespeed if it's slower than the hero Mystic Snake can now jump onto fogged enemies Wisp Spirits damage AoE increased by 25, hero triggering AoE increased by 40, hotkeys fixed Fatal Bond will not jump on Tombstome Zombies anymore Heavenly Grace duration 8 -> 8/9/10/11, status resistance bonus 50/60/70/80% -> 45/50/55/60% Guardian Angel non-upgraded AoE 600 -> 800 Inner Vitality manacost 140/150/160/170 -> 140 Poison Nova DPS increased from 30/55/80 to 40/65/90, upgraded from 60/85/110 to 65/95/125 Removed 0.1 sec delay of placing power cogs Homing Missile damage grows x2 times faster now Enchant allowed to use on own creeps, activation refreshing their lifetime and purging (does not change lifetime of Infernal or other creepheroes) Bristleback's Bristleback can now reduce damage from structures Echo Stomp cooldown 15 -> 14/13/12/11, cast time 1.4 -> 1.2, damage by both types 80/90/100/110 -> 70/100/130/160 Ancestral Spirit buff duration 9 -> 10 Aftershock now provides weaker effect when activated by abilities with low cooldown (5s or less) (80% for 4 seconds cd, 60% for 3 seconds cd, etc). Does not use cooldown reductions. Brood, Abaddon and Geomancer passives don't pierce spell immunity anymore Fixed Brood Web invisiblity was removable by silences Old Brood Webs will update aura effects instantly upon leveling up Spit debuff duration increased from 6/8/10/12 to 9/12/15/18 Kotl Recall delay increased from 5/4/3 to 5/4.5/4 seconds to allow more combinations Unstable Current damage from 40/60/80/100 + 0.8/1.2/1.6/2.0% of max hp to 50/75/100/125 + 3/4/5/6% of current hp Poison Touch debuff prolonging per hero attack 1 second -> 2 seconds Aphotic shield's HP is no more affected by spell amplification Fixed Spell Shield always having 8% reflection chance. Chance reduced from 12/16/20/24% to 6/9/12/15% Added 0.2 cast points on X Marks Return X Marks Return added to Dummy Abilities (does not interact with skills which reacts on spellcast like last word, static field, fiery soul, etc) Breathe Fire wave range 500 -> 750 Firewall cooldown 16 -> 20/18/16/14, duration 5 -> 3.5/4/4.5/5, DPS 25/40/55/70 -> 30/50/70/90 Press The Attack Heal Amlification 8/12/16/20% -> 15%, Inner Vitality 8/16/24/32% -> 25%, both are not stackable from repeating buffs Shadow Word heal amp is independent from each buff, still gives +- 6/9/12/15%. Shadowraze cast time 0.25 -> 0.35 Death Pact duration increased to 65 seconds, cooldown to 85, bonuses decreased to 40/60/80% hp and 4/6/8% dmg Pounce is no more affected by bonus cast range Ice Shards max range 1100/1400/1700/2000 -> 1400/1600/1800/2000, barrier duration 7 -> 4/5/6/7 Telekinesis duration is now affected by status resistance Winter Curse duration on target unit is now affected by status resistance Sticky Napalm duration now affected by status resistance Units affected by Torrent will now be dropped on the ground instantly whenever this stun is dispelled Fixed Earthbind cast range being lower than intended Leveling up Synergy gives Blink to already existing Watchers Added 50 Exp and 25 Gold bounty for killing Watchers Become Enraged duration from 4(5.5) seconds to 5.5(7) Echo Slam provides Aftershock lvl 2/3/4 instead of constant 4 Removed instant damage from Midnight Pulse (starts 1 second later after placing) Winter Wyvern Arctic Burn form model size (together with projectile) matched to ground form (decreased) Dirge Agi Grow 1.2 -> 0.8 Lycantrope base STR 22 -> 25 (overall damage unchanged) Death Prophet base INT 20 -> 22 (overall damage unchanged) Bone Fletcher AGI Grow 3.0 -> 2.7 Rubick INT grow 2.6 -> 2.8 Zeus AGI grow 1.6 -> 1.8, INT grow 2.7 -> 2.8, movespeed 295 -> 300. Fixed Sand King and Bounty Hunter having 2 less damage than intented Shadow Demon movespeed 295 -> 305. Fatal Bonds can now be dispelled properly Flak Cannon mechanic improved, added visible attack counter Leap no longer evade any projectiles Reduced True Form attack backswing duration Increased Natural Order AoE from 300 to 350 Added extra cast range support to Boulder Smash Increased Culling Blade cast range from 150 to 200 Swoop Down can be interrupted now by killing the caster Swoop Down now stuns the caster for it's duration Impale (Lion) and Burrowstrike now properly works with spell block and spell reflection, reacting even if not a primary target Hexes now support status resistance Track and Amplify Damage now provide limited vision around the target Removed Bash from Insatiable Hunger Swoop Down's stun for a snatched hero can no longer be reduced/resisted Echo Slam will no longer echo off of Tombstone's zombies Stone Gaze will now instantly end when the caster dies Burning Spears DPS 5/10/15/20 -> 8/14/20/26 Pounce can no longer catch invulnerable units AM and QOP's blinks rescaled: Distance to 875/1050/1175/1300, cd to 20/18/16/14, manacost to 100 Warcry ms from 12% to 10/12/14/16% Blink dagger cooldown from 12 to 14 Degen Aura attackspeed slow to 20/30/40/50 Ethereal Blade now lasts 4 seconds on enemies too Requiem of souls cast time from 1.0 to 1.4 Battle cry now affects the hero and Spirit Bear only
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