با سلام به طرفداران ایرانی بازی وارکرافت و دوتا؛
نسخه ی جدید مپ دوتا LoD امروز توسط سازنده ی آن منتشر شد؛ ما نیز برای دانلود شما عزیزان قرار دادیم. لطفا پیش از دانلود حتما به نکات زیر توجه داشته باشید:
1. دانلود این مپ برای تمامی افرادی که در RGC قصد بازی مپ LOD را دارند الزامی میباشد.
2. تنها پچ وارکرافت که این مپ روی آن اجرا میشود پچ 1.26a ( پچ پیشفرض در RGC) میباشد. دانلود و آموزش نصب پچ 1.26a وارکرافت در صفحه ی زیر:
3. این مپ بر روی پچ های جدید وارکرافت (مثل پچ 1.28 و 1.29 و 1.30) به هیچ عنوان قابل پلی نمیباشد و باعث Crash شدن وارکرافت میشود.
4. این مپ فقط به صورت آنلاین و در RGC قابل بازی کردن میباشد و قابلیت اجرا به صورت آفلاین ندارد.
5. نکته ی مهم ای است که مپ LoD هیچ نسخه ی AI (برای بازی با کامپیوتر) ندارد و فقط و فقط باید در سرور به صورت آنلاین بازی شود.
6. به دلیل حجم زیاد این مپ در صورتی که بخواهید آن را در گیم رنجر و یا مثلا به صورت لوکال (LAN) در گیم نت بازی کنید، به خطای The map file is too big برخورد خواهید کرد. برای حل این مشکل آموزش زیر را حتما مطالعه بفرمایید و فایل game.dll را در پوشه ی محل نصب وارکرافت نصب کنید:
همانطور که میدانید مپ Legends of DotA یا به اختصار LoD یک مپ توسعه داده شده از روی مپ اصلی دوتا میباشد. در این مپ شما یک هیرو را پیک میکنید و هر اسپلی (جادو) از بقیه ی هیرو ها که دوست داشته باشید، برایش انتخاب میکنید. در واقع هیرو ها دیگر اسپل خودشان را ندارند؛ مثلا برای اسنایپر، 6 اسپیریت را انتخاب میکنید! این یک مپ Fun است و مرتبا به روز رسانی میشود. این نسخه از مپ لود تغییرات زیر را شامل میشود:
لیست تغییرات مپ دوتا لود DotA LoD 6.86
v6.86f7 Fixed Multicast being permanently banned Fixed Crabe Shell active buff being lvl 1 always and interaction of multiple Shells used on same target. Fixed Dispersion tooltip being mixed up on lvls 3-4 Fixed Stampede Slow being not dispellable Fixed Formless not getting bonus dmg from Grow Corrosive Skin should now work fine Frozen Sigil cooldown 50 -> 35, duration 30 -> 20 Requiem of Souls' damage decreased by 10% Plasma Field cooldown 14/13/12/11 -> 14, manacost 110/115/120/125 -> 125 Plasma Field now slows enemy movespeed by 25% for short time. Slow duration based on range, just like damage and on skill lvl. Sprint duration 12 sec -> 10 sec, 15% bonus taking damage removed. Familiars HP increased by 150 at all levels, from 400/550/700 to 550/700/850. Frost Armor from neutral ogre now affects ranged attackers too. Formless base attack range 600 -> 650. Icarus Dive now allows to attack and cast any spells without interrupring Dive Icarus Dive cooldown 18 -> 30/26/22/18. v6.86f6 Fixed free movement appearing after invises in some conditions. Fixed Rod of Atos working on spell immune units if used before spell immunity. Fixed upgraded Deafening Blast malfunction. Fixed free movement interaction with Lothars Edge and Silver Edge Fixed Aeon Disk interaction with Cooldown Reduction. Fixed some units e.g. Exorcism spirits stopping forever when trying to attack Roshan. Fixed non-shared couriers taking bought items in some conditions. Removed visual effects on spell immune targets and attempts to damage spell immune units by Static Storm Normalized N'aix turn rate. Ignite now also slows attackspeed Bloodlust duration 30 -> 40 Double Edge with Multicast deals it's damage in a single instance Vital Strike casttime 0.2 -> 0.25 Arrow Shower damage 80/120/160/200 -> 100/150/200/250 Berserker's Blood Max bonuses decreased by 1. First bonus starts with lost hp instead of being on full health. False Promise cast range 1500 -> 700/850/1000. Poison Touch fully renews effect duration when target attacked by hero instead of adding only 2 seconds. Batrider Firefly cooldown 36/34/32/30 -> 40/38/36/34 Added new icon for Lion's Impale Hexes visuals improved: Model size increased. Stable model — Frog for Lion, Sheep for Rhasta and Chicken for Guinsoo. Multicast reworked Is now active ability No Aghanim Upgrade. When activaded, provides high chance to multicast skill but makes owner more vulnerable to magic. 60/70/80% chance for x2, 200 manacost, 8/10/12 seconds duration. 120/100/80 cooldown Increases spell damage taken by 25%, decreases status resistance by 25%. Delay between casts 0.3 -> 0.4 Additional manacost on mc removed. Is not affected by Break Undispellable Can be stolen by Spell Steal or Denique. Basic Hotkey "C" Renamed from Multi Cast to Multicast. Cheat Death removed New ability Underwater Battle Technics (UBT) Hero learns secret shrimp monks technics. Passive Provides bonus attack damage in various situations Increases attack damage by 16/24/32/40% of target Armor amount (e.g. mults by only by 1.016 to enemy with 10 armor at lvl 1, mults by 1.2 for enemy with 50 armor at lvl 4) Bonus dmg is decreased for negative armor. Multiplies attack damage by additional 1.16/1.24/1.32/1.4 if target is spell immune Multiplies attack damage by additional 1.16/1.24/1.32/1.4 if target is in invisibility Grants 50% chance to bash spell immune or invisible enemies for 0.2/0.25/0.3/0.35 seconds Fully stackable with other bashes Bonus mult stacks linear with itself and other bonus dmg to attacks (e.g. bloodrage, enrage) Bonus dmg from armor affects buildings Affected by Break Basic Research Hotkey "E" Last word Aura removed New ability Crabe Shell Magically improved chitin shell protects owner and his allies from spells. Semiactive, semipassive Once learned, getting bonus charges for any kind of enemy spells, including item using and orb-attacks. Requires visible enemy 1200 AoE Break prevents getting bonus charges. Charge getting is based on Square Root of current triggered ability manacost 100 charges maximum 700 cast range, 60/90/120/150 manacost, 35 seconds cooldown, 0.2 seconds cast time Can target self (instant effect) or allied heroes (projectile with 1250 speed) by cost of all charges This buff lasts charges*(0.04+0.01*lvl) seconds (max 4/5/6/7 seconds) Provides spell immunity and 45/50/55/60% status resistance. When have 100 charges, also silences enemies around target in 300 AoE for 0.5/0.8/1.1/1.4 seconds. If target ally dies while projectile flying, still provides short silence. Effect is dispellable (if dispell can hit through magic immunity, ofc, e.g. demonic purge, doom, nullifier) Prevents getting new charges as well as going on cooldown while projectile flying or buff active Double click to target self Basic Hotkey "R" v6.86f5 Stacking of abilities which gives free/phased/flying movement as well as invises and polymorphs improved greatly, they don't prevents other abilities working when one of them ends and working without delay or reenabling effect. As well enabled free pathing / cliff walking (e.g. brood web, spectral dagger, firefly) allows to use any movement ability on other cliff without being dumped on a free way and are not able to block enemy units too. Bugfixes Fixed (?) rare crashes caused by Thirst or Duel Fixed Corrosive Skin doing 0 dmg and lasting too long Fixed Adaptive Strike dmg issues Fixed Glimmer Cape malfunction Added 1 second cooldown on Leap, should not bug anymore. Fixed Hellfire Blast dps dispelling Fixed Thirst continues providing vision on already low hp enemies when Thirst owner dies Fixed Manabreak working on missed attacks Fixed Phase Boots, Glimmer Cape, Sprint, Phantom Rush allows walking through cliffs. Fixed Omnislash jump angles Fixed Riki backstab malfunction. Fixed abuse of Spirit Bear + Arcane Boots Fixed Back Morphs and Formless Books still triggering some passive oncast abilities. Fixed interaction of Primal Roar and self reflection, also no longer causes heavy lag. Sunstrike now ignores spell immune units (like Tombstone Zombies) If hero dies and buybacks with active Diabolic Edict, new explosions will continue on hero's death location Recall is no longer able to override -disablehelp by clicking on ground. Fixed Berserker Rage picking properties. Reworks Rage: No longer provides spell immunity Provides 100% spell resistance instead Duration from 3.5/4/4.5/5 to 3.75/4.5/5.25/6 seconds Cooldown from 39/36/33/30 seconds to 32/28/24/20 Still dispells negative effects on cast (but not ethereal forms anymore due to not spell-immunity purging type) Shadow Dance: No longer has any passive component Active duration 4/4.25/4.5 seconds When active, provides huge HP regeneration and movespeed bonus: 5/7/9% of max hp, 32/46/60% movespeed Cooldown 75 -> 60. Added Aghanim upgrade: all active bonuses (invis, regen, ms) are applied on allied heroes (only real heroes! not illusions!) in 325 AoE. Regen and MS has half efficiency for allies. No longer affected by Break effects. Allowed to be stolen by Spell Steal/Denique Allowed again to pick with any kind of invis (excluding Permainvis and Spin Web) and with Tether. Still not allowed to pick with Borrowed Time. Deafening Blast: Disarms enemies instantly on hit instead of end of pushing. Disarm duration increased respectively. Prevents any movement or orders at all during pushing (used to allow using instant effects) but doesn't cancel the target's orders Can push enemies through cliffs Directions of upgraded version blasts is now based on hero facing. Non-upgraded version releases 3 blasts instead of only 1 Witchcraft: No longer gives chance to instantly refresh spell, CDR bonus increased from 6/9/12/15 to 10/15/20/25%. Movespeed bonus removed, replaced by 4/6/8/10% Spell Amplification Both effects are not working during Break. Spell Amplification bonus working for illusions (e.g. Radiance) Balance All heroes and morphs with turn rate 0.4 are increased to 0.5. Feast can now be picked with Essence shift. Become Enraged couldnt be picked with Shadow Dance of Borrowed Time. All morphed illusions are not allowed to fly (Batrider) Blinks with Aether Lens cant evade Rupture damage anymore. Wisp Spirits will not explode if they didn't appear when caster dies soon after using skill. Wall of Replica with Aghanim now also provides illusions created by it full HP. Batrider flying form vision range decreased a bit. Fatal Bonds maximum targets increased by 1, now 4/5/6/7 and can jump on enemies in fog (but not in invisibility) Upheaval cast range 1200 -> 900 Headshot dmg 15/40/65/90 -> 30/60/90/120. Firewall sight range 600/600 -> 300/300 (still air vision) Other Wrath of Wraith spawns with 1 hp again. Increased Become Enraged visual effect Deactivate Ghost Walk ability removed. v6.86f4 Fixed crash with some passive abilities Fixed Enemy Urn not being dispellable Fixed "0!" text on some windwalk on melees Fixed (?) Flaming Lasso failing to cast randomly v6.86f3 Fixed roots (again) Added cast range support on Shadow Poison Fixed Headdress giving more stats than intented. Earth Splitter now affects Magic Immune units again, Aghanim'd version expanding speed decreased a bit Fixed Hookshot being silenced while the caster is in Ethereal Form, also no longer pauses the caster. Fixed Overgrowth not being dispellable properly. Fixed Soul Steal healing by 15/sec more than intented. Demonic Purge can be used on Euls now. Demonic Purge became single target, duration 5 sec -> 7 sec, purge effect continues for all it's duration, repeteadly. Manacost 150 -> 200. Attack speed slow removed. Weaver's The Swarm can no longer latch on spell immune units Changed The Swarm beetle's position to always be in front of the target, so victim doesn't have to turn to attack it The Swarm damage source changed from Beetle to Caster, counts like spell damage: affected by spell amplification, can spell lifesteal, can be reflected. Damage type physical and CAN be blocked by damage block. Cooldown 35/30/25/20 -> 44/36/28/20, damage per beetle 20 -> 18/20/22/24, pseudoattack cooldown 1.4/1.25/1.1/0.95 -> 1.25/1.1/0.95/0.8 Average Gold Bounty per beetle increased by 4 Stone Gaze no longer provides 100% spell resistance for affected enemies and no longer increases all damage taking by them but only physical damage from attacks. Stone Gaze no longer kills illusions instantly. Experimental change: Dispersion max range 1000 -> 700, dmg and dmg block percentage from 7.5/10/12.5/15% to 8/12/16/20% (from 6/8/10/12 to 6/9/12/15% for str heroes) This way Dispersion becomes more effective for close range match-ups and better in a protective role, but damage is falling faster with range. Pugna's Life Drain provides vision and true sight over the target for the duration. Decrepify is no longer dispellable by allied magic immunity, effectively making target completely immune to any normal damage for it's duration. v6.86f2 Fixed dying while Rooted causing permanent silence Fixed gold networth counter with gifted items (Aghanim, Moonshard) Fixed Avalanche still providing doubled bombarding duration. Fixed Lightning Grapple slow being undispellable. Fixed Vendetta debuff icon. Fixed Spiked Carapace lasting forever sometimes. Fixed Autocast toggling interrupts Charge of Darkness. Fixed Split Shot icon Split Shot base range increased from 625 to 700 v6.86f1 Fixed groups leak Fixed Heartstopper damaging invulnerable units Fixed inability to hex illusions of a hero with Metamophosis if they're created via Mirror image-based abilities Fixed (?) Firefly causing hero to get stuck if duration expired while on unpathable terrain Enchant now properly prolongs already converted unit's timed life to full dur Disabled Sunray until reworked v6.86f0 Fixes and similar Added hcl mode -ms6 = -mds6ssffdu. ( -ss6 == -sds6ssff). Fixed Avalanche's malfunction Fixed Rexxar's Quillbeast not slowing AS Fixed Poison Sting working on structures Fixed Shapeshift lvl 2 cooldown Fixed Double Edge couldn't be reflected by Spell Shield Fixed (?) crash with overlapping stuns Fixed Trample not running far enough Fixed Timewalk landind earlier than intended Fixed heroes getting manareg or hpreg forever under some circumstances Command -swapcancel now displays text to the player who activated it Killed neutrals counter is now visible on the screen Fixed skills from Formless Books had doubled CD Hero and his illusions are not able to attack during Doppelganger's pause anymore. Fixed Smoke Screen-like spells interaction with most of invulnerable providing abilities Glimmer Cape duration now prolongs correctly on multile casts. Fixed Demonic Purge not working on max cast range sometimes Fixed Sunray healing for incorrect amount Improved Corrosive Skin code Improved Inferno interaction with attacks. Quillspray now deals damage from the hero instead of a dummy unit All polymorphs with limited duration will not interrupt unit on backmorph All polymorphs excluding True Form are nearly instant (0.03 seconds) Holy Persuation cant take control over Creep Hero units (pandaren spirints, familiars, infernals) anymore. Fixed Winter's Curse interaction with Lotus Orb. Corrected Lightning Effects of Laguna Blade, Finger of Death, All levels of Dagon. Lucent Beam stun is now affected by Status Resistance. Fixed some icons in the ingame data table Fixed Skewer glitches with dead units and buyback during Skewer. Glimmer Cape allows to more through other units like normal invisibility (only when fade time gone) Stun visuals will disappeared fast if target unit dies from stun. Improved Moonlight Shadows mechanic - now disappears on target death. Fixed Order Bugs with Assasinate + Primal Roar + Omnislash (all with aghanims) Primal Split Fire is now permanently phased Fixed effect of multiple Ruptures on same target didn't stack properly, disappearing whenever the first one is timed out Fixed Mana shield malfunction when picked on 5th skill slot. Fixed Holy Persuation being usable on allies with -disablehelp instead of normal allowed condition. Balance Synergy AS bonus for Raise Dead reduced from 20/30/40/50 to 10/20/30/40 Reverse Polarity no longer affects invulnerable units Wild Axes now have lower vision and don't affect invulnerable units Double Edge stats bonus from 40/60/80/100 to 60/80/100/120% Removed restrictions from pick stage for True Form + Reactive Armor Stampede, Glaives of Wisdom and Inner Vitality scaling changed from Main attribute to Highest attribute Troll Axes do not provide vision anymore. Decreased vision from Elune's Arrow Phantom Rush no longer gives agility bonus if hero haven't finished his charge with attack Improved hero's movespeed scan for Infested creeps Space Orc's Mind Control refills all affected units hp and gives extra 75/150/225 hp to each of those. AM Spell Shield passive reflection reduced from 8/12/16/20% to 6/9/12/15 Fixed HP bonus in Metamorphosis form Blade Fury now gives 50 bonus base movespeed for the duration Walrus Kick now pierces spell immunity like it should. Frenzy from Thunder Lizard is now dispellable. Increased BloodRite vision AoE Enchant can no longer be casted on allied units but caster's owned units only. Suicide Squad, Attack! now destroys trees around Borrowed Time will not activate itself automatically if unit is in Wraith Form. Raindrop cooldown is now affected by cooldown reductions. Reality Rift, Phantom Strike, Blink Strike, Omnislash, Sleight of fist will turn hero instantly in proper direction instead of having short delay. Sleight of Fist attack position changed from random around target to opposite side of unit relative to the spell target point Similar rule applied to Omnislash but taking previous caster position instead of using spell target point. Borrowed Time activates not only when hero has 2k hp. Vendetta attack rescaled: bonus dmg changed to spell dmg, what means it's affected by spell amplification or spell lifesteal but not crit or lifesteal (damage type remains Physical). Applies 4 seconds Break on attacked enemy. Improved Strygwyr's Thrist mechanic: vision around detected unit decreased to minimum, unit will not flash on map so targeting will not lost. Bonuses from Thrist stays for 4 seconds after detected hero death. Also Thrist doesn't work vs magic immune enemies. Reaper's Scythe stun is now undispellable. Durations of Stun, Damage delay and Kill counter debuff are affected by Status Resistance. Moonlight Shadows gives 15% bonus movespeed after fade delay. Aphotic Shield cooldown 12/10/8/6 -> 12/10.5/9/7.5 N'aix base dmg from 57-67 to 52-62. Scorched Earth cooldown 28 -> 36. Dagon manacost 180 -> 120/140/160/180/200, damage delay 0 -> 0.03 seconds, instakills illusions (excluding Replicate illus). Maledict: DPS 5/10/15/20 -> 7/14/21/28 , AOE 165 -> 180, cooldown 20 -> 30/26/22/18, affects creep-heroes now as well Split Shot, Flak Cannon and Fury Swipes are now allowed to be picked together Fixed Greater Bash pushing invulnerable enemies (Charge of Darkness) Fixes Spells with Physical damage type which were blockable by damage block (most important for Acid Spray and Poison Touch). Sniper and Gyrocopter projectile speed 3000 -> 2500. Winter's Curse now applies Break on targeted enemy on duration. Blinding Light now blinds instantly instead of at the end of it's movement. Epicenter starts pulsing after small delay (=delay between pulses) what allows to not waste first pulse when comboing with fast blinks like dagger. Windwalk can now be activated while Charge of Darkness active Fixed Glimmer Cape active duration being by 0.6 seconds shorter. Fixed Glimmer Cape dispelling. (should be dispellable now) Recoded Adaptive Strike, have "missile" with 1150 speed instead of being instant. Manacost rescaled to 105/120/135/150. God's Strenght Upgraded now affects allied ancient creeps Shadow Dance is not pickable with Borrowed Time again. (This time not because of order issues but because of "balance" requests.) Tidebringer is no longer pickable with Sleight of Fist. Tidebringer cooldown 13/10/7/4 -> 12.5/10/7.5/5 Wrath of Wraith ghost is not unkillable anymore but spawns with full hp instead. can be killed again to die faster than intented delay. Bloodrage and Bloodbath no longer heals if not buffed/owning unit kills enemy (e.g. nether ward wont heal buffed hero). Fate Edict follows Status Resistance rule (modified when used on enemy) Finished Rod of Atos change: 15 Str, 6 Agi, 20 Int (will be changed), active ability Rooting enemy for 2 seconds, cd 18. Lighting Grapple speed affected by max range, keeping same travel time on max distance on every level: speed grows per level or with castrange bonus. Sunder cast range 550 -> 475. Terrorblade's Metamorphosis form base movespeed 315 -> 300. Reduced Meat Hook speed from 1600 to 1450. Changed frost nova slow from 50% ms and 25 as to 30/30 Reworks Manabreaks and Backstab doing damage at same instance with attack what is important for interaction with damage blocks or chance-based damage ignoring. Both AM and Diffusal manabreaks are now following AM donation pack and doesn't provide doubled visuals if used together. Manabreak damage is not able to crit, backstab able to crit. Backstab code improved. Changed Moon Glaive mechanic: instead of losing damage per every jump it deals stable 12/18/24/30% damage per jump with maximum of 5 jumps. This way total damage from attack on lvl 4 (if haven't other splash/cleave instances) changed from 160% / 193.6% / 212.5% / 223.5% to 160% / 190% / 220% / 250% Numbers of jumps and damage are not final and may be changed in next releases if will be not enough relevant. However glaives can't jump on same target if no new targets in AoE anymore. This change is mostly for perfomance, decreases required powers in 4 times so Glaives shouldn't provide too impossible lags when used by many illusions at same time. Recoded Split Shot: Full passive ability, removable by Break. Main target takes 100% damage. Attack hits 3 additional targets always, deals 20/35/50/65% damage to each of them. This way total damage is 160% / 205% / 250% / 295% if no other amplifiers. AoE is stable 625, may be increased by linear range bonuses only, right now only existing are dragon lance/hurricane pike. Kinda one of longest waited bugfix: Damage to additional targets is not more improvable by Critical Strikes (when striking main target) or by Fury Swipes. Also blinding and Evasion is working for every target independent from others instead of hitting them in any conditions. Additionally it work fine with Elder Dragon Form. Recoded Flak Cannon: Same bugfix reason like in Split Shot. Also cooldown increased form 30 to 40 Leap changed to 3-charges ability Cooldown: 0.01 (for preventing double cast) Charge cooldown: 60/50/40/30 Range: 550 Leap duration: ~0.42 seconds AS and MS bonuses applied at start of Leap (what means they could be dispelled in midair) for 2.5 seconds total. AS bonus 40/60/80/100 MS bonus 8/16/24/32% Manacost: 60 v6.86e2 Fixed groups leak on Natural Order Fixed Sanity Eclipse malfunction Removed corpses from Pit of Malice Fixed Leoric's ulty icon once again Fixed exp distribution for Roshan and Neutrals Ethereal Blade's active ability can now be disjointed Fixed Doppelganger, Suicide Squad CD issues Fixed Shadow Word's FX not being visible Fixed Ice blast aoe not being visible AGAIN Fixed Toss not stunning the target, making it stun immune Fixed Avalanche damage being doubled Avalanche now lands with 0.5s delay wherever the cast target area is Multicast now counts chances for normal and ultimate abilities independently (can't increase the chance to proc for ultimate by spamming normal abils anymore) Reactive Armor + True form can no longer be picked Fixed (?) Skewer malfunction Fixed Frostbite dealing 1 more damage instance than intended v6.86e1 Fixed crash when picking some heroes Fate's Edict no longer provides 50% incoming damage amplify on the target Refraction is now banned for Formless again Fixed new Wrath of Wraith's ability icon Flying ranged units can no longer miss on a highground target Fixed bug with Doppelganger and Manta Style Fixed Ice Path visual FX could last forever Fixed Shuriken Toss, Goo providing vision around the projectile Winter's Curse will no longer affect invulnerable enemies Fixed bug with revealing, invisibility and some abilities interactions Added visual effects for Requiem of Souls and Epicenter spell channeling v6.86e0 Global RC (rearm combos) mode removed Stun indicator effect above unit's head will change in size depending on remaining duration (has very rare exceptions for special stuns) "Chaos" damage type replaced by "Hero" damage type everywhere Melee barracks HP 1500 -> 2200 Ranged barracks HP 1200 -> 1300, armor 10 -> 9 The World Tree and The Frozen Throne hp 4250 -> 4500, HPreg 3 -> 12 Balance Multicast can no longer proc on Thundergod's Wrath cast (unless BO mode is active) Purification can now be used on spell immune allies Shapeshift and Chemical Rage can no longer be obtained through Formless books Flesh Golem will not heal from enemy tombstone zombies anymore Kraken Shell will not count self damage for dispel counter anymore Witchcraft can no longer proc while Break applied on the caster Gush will no longer penetrate spell immunity if casted before it's applied Land Mines no longer trigger on tombstone Zombies Improved visuals on Sniper/Gyrocopter's attacks Enchant (Dryad) now dispells targeted enemy as well Atrophy aura bonus damage rescaled from 5 (20) to 1/2/3/4 (5/10/15/20) You can now use items while using Icarus Dive active with no interruption Decrepify should now work properly with status resistance and won't slow THAT much Spell amplify now increases by 1% per each 15 Int instead of per 16 Liquid Fire recoded, now properly affects structures nearby the target and no longer causes issues with some other spell effects Projectiles life time increased from 4 seconds to 20 Watchers can no longer multicast Scorched Earth recoded: slow effect stickyness reduced to 0.5 seconds, no longer heals "bad" units (i.e. tombstone), now uses spell amplification and HP regen modifiers properly Improved Void (balanar) effectiveness, now also properly stacks with various slow effects Added visual indicator for Ice Blast AoE Chakram (Agh) will now use position 0,1 (below hero's portrait) when S5/S6 active, and 2,1 (classic) in other cases Suicide Squad, Attack! updated, now uses it's 0.25 casting time. Added AoE pointer. Hand of God base heal 200/300/400 -> 300/450/600, for creeps 40/60/80% of max HP -> 50/75/100%. Cooldown with scepter 40 -> 50, percentage bonus stays the same. Ancient Apparition Int Grow 2.6 -> 3.0, AGI grow 2.4 -> 2.2 Reverted Eye of the Storm (Aghanim's): can't decrease building armor anymore Melee and Ranged Axes debuffs are now affected by status resistance Melee and Ranged Axes stats slighty rebalanced Stasis Trap will no longer trigger on spell immune units Added 0.5 cast backswing on rearm Added 0.1 seconds cooldown to Rearm to prevent random doubleclick Degen Aura AS slow 20/30/40/50 -> 14/26/38/50 Infernals immolation DPS 30/40/50 -> 30/50/70 Infernals suicide damage with Synergy improved Spiked Carapace cooldown 16/14/12/10 -> 21/18/15/12 Earth Splitter with castrange bonus expands not only further away but also faster. Blackhole will move enemies in a spiral pattern instead of just pulling to the center Soul Rip cooldown 24/18/12/6 -> 18/14/10/6, damage&heal per unit 18/22/26/30 -> 21/24/27/30, max units affected 10/12/14/16 -> 9/12/15/18, counts ancients unit type too now. (max damage&heal from 180...480 to 189...540), manacost 50/75/100/125 -> 80/95/110/125 Tombstone lvl 4 HP 8 -> 7 Dragon Slave damage 110/180/250/320 -> 85/160/235/310 Status Resist now affects Decrepify and Flaming Lasso (based on first target resist) Updated Rupture visual representation Active Borrowed Time now provides 50% outgoing damage reduction instead of changing multiplier by 0.5 (only important when there are other sources of damage manipulation) Increased delay between streak voice and "Owning" to prevent overlapping Added Doubleclick selfcast on Decrepify and Nightmare Wall of Replica width increased from 34 to 50 Wall of Replica lenght increased to 1300 Wall of Replica now heavily slows enemies nearby for a short period instead of dealing damage to them Wall of Replica cast time 0.5 -> 0.2, manacost 125/175/225 -> 175/200/225 Wall of Replica's illusions should now auto-attack the hero who triggered it Poison Sting dps 6/14/22/30 -> 8/16/24/32, duration 6/8/10/12 -> 6/9/12/15 Improved Electric Vortex pulling mechanic: now always pulls to Vortex's position, even if the target moved away during the pull Electric Vortex duration now respect status resistance value Meat Hook cast time 0.2 -> 0.3 Dismember will now pull the enemy to the caster, but not closer than 125 range Phantom Rush now gives 16/24/32/40 bonus agility for 2 seconds when reaching enemy. It's designed for agi-only heroes, so bonus dmg isn't provided for non-agi Phantom Rush is now melee only ability Phantom Rush now properly uses cooldown reduction Duel now provides True Sight on both duelists for the duration Changed Powershot damage dealer (hero instead of projectile) to fix heutrals' aggro The Swarm beetle's model size increased a bit for clickability Fortune's end max channeling time from 3 to 2.5 seconds. Root duration scales from 0.5 seconds (when channeling has been interrupted instantly) to 2.5 seconds (fully charged). Tidebringer is now melee only ability Added stable icon position on upgraded Ice Blast Corrosive skin damage now counts as non-reflectable Improved abilities' Reveal mechanic - pseudo-Dust of Appearance so it will be removed instantly instead of 0-0.2 seconds delay (i.e. Shackles) Alacrity cooldown 12 -> 9, duration 9 -> 15, manacost 50 -> 60. True form morph cast time 2 -> 1.9/0.8 forward and back Shapeshift morph time 0.35 -> 0 seconds, duration 16 -> 18, cooldown 110/90/70 -> 120/95/70 True Form base attack time 1.6 -> 1.5 Unstable Current base damage reverted from 50/75/100/125 to 40/60/80/100 Toss cast time reverted to 0.01 Toss will no longer interrupt projectile's orders given while it's flying Disablehelp command can now prevent allied Toss Avalanche bonus damage to tossed units from x2 to x1.5 Avalanche now deals bonus damage to lifted units (affects Toss, Torrent, Telekinesis, Walrus Punch) Shadowraze damage 100/175/250/325 -> 90/160/230/300, cast time 0.35 -> 0.4 Swapped Kraken Shell and Anchor Smash icon positions inside the tavern Shadow Strike duration damage 30/40/50/60 -> 30/50/70/90 Nether Ward passive no longer interacts with Linken's Sphere, duration 25 -> 30 seconds Recoded Roshan's bash, now deals physical damage (50 damage, 15% chance, PRD) and is affected by status resistance and Break Skewer will drag enemies in 200 range in front of caster instead of right inside the caster Skewer is now able to drag creepheroes like infernals, spirit bear, familiars, primal split pandas Skewer, Trample and Time Walk will no longer interrupt any orders given during the trip Changed "Synergy Upgradeable" text color Normalized Chakk turn rate (was too high) Status Resistance bonus from Become Enraged decreased from 40/50/60% (60/70/80%) to 40/50/60% (55/65/75%) Become Enraged's bonus damage changed from 25/40/55% to 25/35/45% Replaced Reincarnation in s6 and s5 modes (-bo still grants access to Reincarnation) with new ability "Wrath of Wraith": After death hero turns into Wraith form for some time period with increased movespeed and phased movement. Wraith is immortal but deals decreased damage as well as outgoing from him disables have less efficiency (like enemy have status resistance). Manapool stays like it was on death moment. Ability haven't nor cooldown nor manacost but being passive doesn't proc if hero dies under Break effect. Aghanim Upgrade gives Wraith Fear Aura which slows enemies and gives them chance to miss on attack. This aura can't be removed by Break like taken through item. Ability will got new icon Wraith stats: +25% movespeed, phased movement (like on Spectral Dagger); Lvl 1: 50% damage, 8 seconds duration; Lvl 2: 65% damage, 10 seconds duration; Lvl 3: 80% damage, 12 seconds duration. Negative Fear Aura on Wraith when Aghanim acquired: Lvl 1: 15% ms slow, 30 as slow, 15% miss chance; Lvl 2: 20% ms slow, 40 as slow, 20% miss chance; Lvl 3: 25% ms slow, 50 as slow, 25% miss chance. Fixes Fixed Tidebringer's malfunctioning after a death Fixed Troll axes (ranged) malfunction Fixed Focus Fire not reducing your damage even if you don't have Aghanim's Scepter Fixed Wall of Replica illusion creation of invisible heroes Fixed Phase boots flat Movespeed bonus value being incorrect Fixed Become Enraged provides false "Ring Aura" buff in status bar Fixed Drums of War bug with extra stats Fixed Spit affecting spell immune or invulnerable heroes Fixed Boots of Travel channeling couldn't be interrupted Fixed Boots of Travel fx being visible even if the target wasnt Fixed Holy Persuation vs Roshan interaction Fixed Natural Order continuing provides negative aura when carrier died and still close to affected enemy Fixed Flaming Lasso not working on moving enemies sometimes Fixed (?) bug with polymorphs and stuns Fixed Earthshock lacking targets FX Fixed Suicide Squad, Attack! interaction with Shallow Grave, False Promise, Borrowed Time Fixed Ancient Seal doesn't provide increased spell damage taken Fixed Ice Shards duration Fixed Ignite dispel rules Fixed possible Overload bugs leading to improper damage/damage source Fixed Towers Killed stat not being saved Fixed Burrowstrike's allowed targets Fixed Plague Ward and Quillbeast Poisons malfunction Fixed Brood Web giving instant fade time for ranged heroes Fixed denying condition under Doom Fixed skill icon position of Replicate/Morph Replicate Fixed Decrepify dispel rules Fixed Life Drain healing mana to the caster even if ally targeted Fixed Mana Shield malfunction Fixed Disruption applied to an illusion causing target's owning player to lose control over his hero when Disruption finishes (illusion became selected) Fixed Vladmir's visible auras Fixed bug with doubled False Promise Fixed Death Pact duration Fixed Stout Shield and Poorman's shield having only 0.5% chance to block damage instead of being 50 and 60%. Fixed damage block interaction with Wards/Exorcism. Fixed rare bug with roots and silence Fixed critical bug with Dream Coil Fixed (?) Flux's buff indicator lasting forever Fixed Sammy Face caused by Shadow Word Fixed Untouchable malfuction Fixed Thundergod's Wrath visual FX Fixed Basher malfunction Fixed the message about "intelligence lost" (Silencer Glaives) spelling "Arc Warden" Fixed Earthbind silencing escape-abilities even for invulnerable targets Fixed Lifebreak slowing invulnerable units Fixed Test of Taith icon Fixed Spirit Bear not using Pseudo Random Fixed Rhasta having higher base HP regen than intended Fixed conditional Kraken Shell malfunction Fixed Rapier's special model Fixed Gold and Exp bounty — they no longer grow with time for non-neutral units Fixed Crippling Fear allowed to target allies Fixed interaction of Sanity Eclipse and damage return abilities Fixed Krobelus' Silence AoE Fixed (?) Dismember vs Linken's Sphere channeling bug Fixed Last Word Aura procs when it's owner is already dead Fixed (?) Borrowed Time didn't allow killing it's owner by overwhelming damage before auto activation Fixed small glitch with Refraction Fixed Earth Splitter affecting invulnerable enemies Fixed Battle Cry damage bonuses Items Added teleportantion progress bar to boots of travel Couriers are not able to pickup Aegis anymore Moonshard nightvision bonus is not stackable by buying more Moonshards anymore Moonshard Consumed provides half of vision bonus (0 before). Nightvision bonus is 256 and 128 respectively. Moonshard can now be used on allies (does not requres Goblin's Greed or anything else). Cast range 600. Aeon Disk is not clickable anymore instead of interrupting caster (no alt-click support either tho) Fixed Aeon Disk activating from creep attacks Glimmer Cape cooldown 16 -> 14, invis delay 0.4 -> 0.6, cast range 800 -> 1050 Aeon Disk can't be rearmed anymore Yasha buff is now hidden from the status bar Fixed Lothar providing 30 damage instead of 22 Iron Talon now has higher priority to be combined than Tranquil Boots Iron talon active damage changed from Pure to Non-damage (doesn't interact with anything anymore) v6.86d1 Fixes Fixed messages about purchased items Fixed Torrent deals damage forever under some circumstances Torrent and Reincarnation slow are now affected by status resistance. Fixed Empower manacost Fixed BH, SK starting stats Fixed Sammy Face on False Promise Fixed Echo Slam still dealing a bit more impact damage. Fixed displaying lost int through -st command Fixed Concussive Shot slow dispel rules Fixed Lightning Grapple and Sleight of Fist weren't blocked normally by root Leash State now blocks abilities by using the same rule as root Fixed Midnight Pulse damaging only once. Fixed Assassinate double projectile. Fixed Flux dealing more damage than intented. Fixed interaction of Aeon Disk and HP Removal damage (it should not proc on this damage flag) Fixed Boots of Travel disjointing projectiles Fixed Status Resistance interaction with Rupture and with Arcane Orb Fixed Doom (agh) having issues with visual and effect being dispelable Fixed Manashield issues Improved aura buffs icons display Fixed Duel issues Increased Silence debuff model size Added doubleclick support on Teleportation (Furion) and Relocate (Wisp) Unrefined Fireblast will take skill position of Multicast. Use -sp to hide original MC icon. Balance Gold and Exp bounty for most of neutral creeps decreased by 20% Gold and Exp bounty for neutral creeps grows by 2% every creep upgrade cycle (5 minutes on -S5 and -S6 modes, 7.5 minutes on "-S4") Changed chekpoint for "courier going home" autorder onto courier spawn location, now similar to manual order. Burrowstrike can directly target units again Reincarnation slow is now affected by status resistance. Reincarnation cooldown 200/150/100 -> 220/170/120. Light Strike Array cooldown 13 -> 11 Bloodlust manacost 50 -> 65 Living Armor cast time 0.3 -> 0.2 Chakra Magic cast time 0.3 -> 0.2 Ghost Ship will now move right in spell target point from 2000 range behind it Skewer tree destroying range 200 (375 at end) -> 200. Refraction recoded, unfinished or missed attacks no longer consume a charge Refraction instances are now stackable with each cast. Repeatative cast gives +3 charges. Every active duration instance is independent from others. Refraction cooldown decreased by 1 second, duration increased by 1 second. Flux slow mechanic redone. Now able to slow even unslowable targets (Shapeshift, Shukuchi, Surge, etc) and fully stacks with other Flux instances. Doesn't affects units under Forced Movement (skewer etc) or Invulnerable units. Also it means that Flux just works better with other movespeed changing effects. Formless Books now allows a single use of spell, manacosts and cooldowns are zero-ed now. Cooldown of new taken spell is similar to cooldown of previously used spell from this book Note: this CD affected by CDR normally and doesn't makes difference, was book used instantly after previous cast or later. Also Books are planned to be passive later so step of using them will be skipped. Refraction, Insatiable Hunger, God's Strenght are allowed to be aquired through Spell Steal Refraction is now allowed to be aquired through Formless Books. Unus, Duos, Tertius, Ramen! v6.86d0 Fixes Fixed one more crash Fixed Shockwaves interaction with Lens Fixed Ignite not being blockable by Linken Fixed some trees not being recognized as trees by abilities Changed Gush order ID Fixed Tombstone death animation appearing on mid Fixed (?) bug with Silencer's Last Word with cooldowns Fixed Remnant Stones not moving visually Fixed Unstable Concoction Linken/Lotus interactions Fixed rare bug with gold when buying right before death Fixed Grave issues with Reincarnation Fixed bug with inventory silence and shifted orders Fixed Hurricane Pike perma range bug Fixed rare Battle cry bug Track and Amplify Damage now properly follow dispel rules Fixed T2 had no backdoor protection Fixed Sonic Wave not using extra cast range Fixed some wave-based skills giving extra vision around Fixed Status Resistance not working under some conditions Fixed some items providing wrong or outdated bonuses Fixed movespeed bonuses of different boots types Fixed Smoke of Deceit invis was still visible by invis detection (sentries, dusts, etc) Fixed Ion Shell malfunction Fixed Enchant malfunction Fixed some Silences and Unstable Current applies debuff icon on top of unit forever Fixed Waning Rift, Blood Rite and Ancient Seal affecting magic immune enemies Fixed Gust and Krobelus Silence affecting invulnerable enemies Fixed Midnight Pulse tree destroying AoE Fixed skill position of upgraded Song of the Siren and Cancel Song of the Siren Fixed Flaming Lasso on second target block rules Fixed Crippling Fear duration Fixed Split Earth having much bigger AoE than intented Fixed some abuses with poison-arrow based attacks Fixed Ensnare being blocked while the caster is under Ethereal state Fixed Bloodstone activation costs 1 charge instead of 0 Fixed bug with Eul, which may cause stopping autoattack forever or some weird interactions with damage types Fixed Battle Hunger slowing effect staying forever if hero dies affected by it Fixed Ghost Walk Deactivate and Pulse Nova Deactivate order id bug Added missing Root on Fortune's End Added missing support of cast range bonus on Lion and NA impales, Troll Axes Ranged, Icarus Dive Fixed Chain Frost visual and sound effects on hit Fixed Arc Lightning and Fade Bolt not appearing on targets moving quickly when you have Aether Lense Fixed some spells affecting invulnerable targets when they shouldn't Fixed Synergy giving Spirit Bear 30/50/70/90 movespeed instead of 20/30/40/50 Fixed Spirit Bear's illusion's death still caused owner to receive damage penalty for it Fixed Ghost Walk being pickable with Shadow Dance Fixed Guardian Greaves active AoE being smaller than intended Added missing manapool on neutral ancient Black Dragon Fixed Brood Web gives permanent invisiblity to the hero under some conditions Fixed multiple Shadow Word casts not stacking with each other Fixed non-upgraded Static Storm having less Silence AoE than damage AoE Fixed KOTL Recall ground-use using incorrect spell target point Fixed Aphotic Shield not being castable on spell immune allies Every bash now stuns first and then damages Fixed Enchant purging rules when used on allied heroes Fixed Become Enraged not providing any damage resistance Fixed Echo Slam dealing too much damage Fixed missing animation on Fear Fixed Berserker Rage HP Chat cmd -st now displays int stolen by enemy's Glaives of Wisdom Fixed -st data about Goblin's greed (numbers were doubled). Now also takes into account extra gold from Bounty Runes Added message about purchased Tome of Knowledge Improved Roshan behaviour Modes -ls mode now allows to pick 2 disables per hero instead of 1 -3ls mode still allows 1 disable only and 3 skills from same hero only -bo mode limits 2 stuns in combo with both of these mods When -ls or -3ls used, stun deminishing return mechanic disabled, same as with -bo. Global "Diminishing Return" mechanic enabled once again Every following stun (not root) (still some stuns are exceptions) stun shorter than normal Decrease of stun duration: 100/90/81/73/66/60/55/52/50/50%, 50% minimum. Status resistance affects it as well. Counter resets after 6 seconds of not being targeted by stun. Kraken shell and Borrowed Time reduces this counter by 3 on proc/activation Other stun removing skills are not affected by this List of abilities unaffected by SDR: Bashes, except for Greater Bash. All skills with air time: Telekinesis, Walrus Punch, Torrent, Toss, also primary 0.5 seconds stun from impales (NA, Lion, Burrowstrike, Ravage) Abyssal Blade, Hookshot, Avalanche, Craggy Exterior, Winter Curse Malefice, Cold Snap, Paralyzing Casks All stuns shorter than 0.25 seconds. Recoded damage blocks: Removed ranged type for following items: Stout Shield, Poor Man's Shield, Vanguard, Crimson Guard, Abyssal Blade (+Eye Of Skadi). Kraken Shell now blocks damage on receiving instead of on foreswing. Still doesn't block damage from wards. Corrosive Skin, Dispersion, Carapace, Blade Mail works normally even if the damage has been reduced to 0 Damage block doesn't work vs wards Fixed non-killing effects interaction in between, improved instakill mechanic Borrowed Time and False Promise no longer allows killing the caster by overwhelming damage Same mechanic applied to Shallow Grave Culling Blade still doesn't care about any of the above Root mechanic improved to prevent even the cast itself rather than interrupting Removed Double hold mechanic, use autoattack switcher if needed Damage from any kind of cleave is now reduced by armor, which means effective damage will be lower. Adjustments: Tidebringer - 165% cleave Battle Fury - 60% cleave, 280 -> 250 AoE Empower - 15/30/45/60% cleave, 16/24/32/40% dmg, 250 aoe, 45/60/75/90 manacost Great Cleave - 30/50/70/90% cleave, 225 -> 250 aoe Grow + aghanim unchanged Added fast side/secret shop activation whenever a hero comes in range Added new Time/Stats layout support: check config for "ClassicIngameTime" and "DisplayAllyGoldOnSelection" Added Info icon for units Double click support now works for some particular skills rather than for everything (it now only works for spells that are supposed to be self-castable, like Chakra Magic, Bloodlust, Purification and many more) Added bunch of new abilities icons Items Hurricane pike recipe cost 250 -> 500, cooldown 14 -> 20 Silver Edge's recipe cost 300 -> 600 Boots of travel now works like a TP Scroll when a structure is selected as best target: it can teleport with offset from the target and TP won't be cancelled if the structure dies Scroll of Teleportation now disjoints projectiles Self damage will not dispell any type of healing potions anymore Raindrop will not proc on self-inflicted damage Recoded Desolator and Blight Stone: both will apply armor reduction before dealing damage Refresher Orb now refreshes charges properly Mask of Madness can now be disassembled Aether Lens got higher priority than Arcane Boots when combining items Butterfly got higher priority than Mask of Madness when combining items Disassembling Arcane Boots will give Boots + Booster instead of Booster + Boots (order) Fast buy will no longer scan items of or put items into uncontrollable couriers Couriers will now return to different location than herospawn location too Added missing 0.1 sec buy cooldown on some new items Removed targeting from Bloodstone active Veil of Discord recipe changed to helm + 2 null talisman + recipe (around 6.88) Lens recipe altered: now requires Void Stone instead of Ring of Health, provides 100% MP regen Roots now prevent the target from using Scroll of TP and BoT Added Aeon Disk Requires: Vitality Booster, Energy Booster, Recipe (1250) Provides +300 Health and Mana, as well as Combo Breaker ability. Combo Breaker (passive): When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. This buff is dispellable. Cooldown: 115 (Aeon Disk is clickable with no effect, not a bug) Balance Recoded Mana shield: will no longer turn off automatically when running out of mana Mana Shield damage block per mana point from 1.6/1.9/2.2/2.5 to 1.4/1.6/1.8/2.0 for INT heroes Added charges indication for Shrapnel and Fire Remnant on the multiboard panel Fixed Demonic Purge upgraded interaction with cooldown reduction Added charges reset for non-ultimate abilities when Supernova or Rearm used (currently only supports Shrapnel and Stone Remnant) Recoded various poison effects: all now stack with each other (Orb of Venom, Poison Sting - Venomancer, Poison Sting - Plague ward, Rexxar's Quillbeast poison, Spiderlings poison, Gnoll and Doom poisons) Poisons no longer act like buff effects Orb of Venom melee/ranged mechanic: if unit took hit from melee, he will continued slowed/damage like by after taking ranged hits while debuff exist Orb of Venom duration 4 -> 3, dps melee/range 3/3 -> 5/3 Gnoll and Devoured Gnoll poisons are lethal now Gnoll Poison DPS 2 -> 4, duration 10 sec on all target types (before 20 on non-hero) Devoured Gnoll poison damage nerfed a bit. First damage impact dealt on hit Reworked Untouchable: it will only proc on attacks/orb-attacks, not spells. Slow lasts for 10 seconds or until another target chosen. Untouchable AS slow 30/50/70/90 -> 30/55/80/105 Recoded Troll High Priest and Doom heals: Troll heals 8 + 1.5% of target maximum HP and manacost 5 -> 10, cast range increased from 350 to 500 Devoured ability gives 6/9/12/15 + 0.6/0.9/1.2/1.5% of target maximum HP, manacost 10 -> 9/11/13/15, cast range 500 Cooldown and cast time unchanged - 0 and 0.5 seconds respectively Hopefully fixed Tidebringer malfunction after using morphing Now 100% gold/exp bounty for doppelganger illusions decreased to stable 5 Greater bash is now affected by all types of stun resistance False Promise mechanic improved Borrowed Time will not be wasted anymore if the unit dies from damage which activates it Borrowed Time now supports cooldown reduction properly Raindrop no longer procs on illusions Tombstone Zombie hpbars removed (at least for dota2hpbars config option) Heat Seeking Missile can't be launched on enemies which are invisible for the caster Shadow Dance movespeed bonus now really nerfed March of Machiness manacost 145/150/165/190 -> 120/140/160/180 Shadow Word manacost 80/90/110/130 -> 80/95/110/125 Refraction bonus damage 30/40/50/60 -> 30/45/60/75 Refraction "damage >5 for remove charge" will be calculated after all reductions instead of some of those Astral imprisonment cast range 225/350/475/600 -> 300/400/500/600 Arcane Curse cooldown now really changed from 20/16/12/8 to 20/18/16/14 Infest will only change controlled creep's movespeed if it's slower than the hero Mystic Snake can now jump onto fogged enemies Wisp Spirits damage AoE increased by 25, hero triggering AoE increased by 40, hotkeys fixed Fatal Bond will not jump on Tombstome Zombies anymore Heavenly Grace duration 8 -> 8/9/10/11, status resistance bonus 50/60/70/80% -> 45/50/55/60% Guardian Angel non-upgraded AoE 600 -> 800 Inner Vitality manacost 140/150/160/170 -> 140 Poison Nova DPS increased from 30/55/80 to 40/65/90, upgraded from 60/85/110 to 65/95/125 Removed 0.1 sec delay of placing power cogs Homing Missile damage grows x2 times faster now Enchant allowed to use on own creeps, activation refreshing their lifetime and purging (does not change lifetime of Infernal or other creepheroes) Bristleback's Bristleback can now reduce damage from structures Echo Stomp cooldown 15 -> 14/13/12/11, cast time 1.4 -> 1.2, damage by both types 80/90/100/110 -> 70/100/130/160 Ancestral Spirit buff duration 9 -> 10 Aftershock now provides weaker effect when activated by abilities with low cooldown (5s or less) (80% for 4 seconds cd, 60% for 3 seconds cd, etc). Does not use cooldown reductions. Brood, Abaddon and Geomancer passives don't pierce spell immunity anymore Fixed Brood Web invisiblity was removable by silences Old Brood Webs will update aura effects instantly upon leveling up Spit debuff duration increased from 6/8/10/12 to 9/12/15/18 Kotl Recall delay increased from 5/4/3 to 5/4.5/4 seconds to allow more combinations Unstable Current damage from 40/60/80/100 + 0.8/1.2/1.6/2.0% of max hp to 50/75/100/125 + 3/4/5/6% of current hp Poison Touch debuff prolonging per hero attack 1 second -> 2 seconds Aphotic shield's HP is no more affected by spell amplification Fixed Spell Shield always having 8% reflection chance. Chance reduced from 12/16/20/24% to 6/9/12/15% Added 0.2 cast points on X Marks Return X Marks Return added to Dummy Abilities (does not interact with skills which reacts on spellcast like last word, static field, fiery soul, etc) Breathe Fire wave range 500 -> 750 Firewall cooldown 16 -> 20/18/16/14, duration 5 -> 3.5/4/4.5/5, DPS 25/40/55/70 -> 30/50/70/90 Press The Attack Heal Amlification 8/12/16/20% -> 15%, Inner Vitality 8/16/24/32% -> 25%, both are not stackable from repeating buffs Shadow Word heal amp is independent from each buff, still gives +- 6/9/12/15%. Shadowraze cast time 0.25 -> 0.35 Death Pact duration increased to 65 seconds, cooldown to 85, bonuses decreased to 40/60/80% hp and 4/6/8% dmg Pounce is no more affected by bonus cast range Ice Shards max range 1100/1400/1700/2000 -> 1400/1600/1800/2000, barrier duration 7 -> 4/5/6/7 Telekinesis duration is now affected by status resistance Winter Curse duration on target unit is now affected by status resistance Sticky Napalm duration now affected by status resistance Units affected by Torrent will now be dropped on the ground instantly whenever this stun is dispelled Fixed Earthbind cast range being lower than intended Leveling up Synergy gives Blink to already existing Watchers Added 50 Exp and 25 Gold bounty for killing Watchers Become Enraged duration from 4(5.5) seconds to 5.5(7) Echo Slam provides Aftershock lvl 2/3/4 instead of constant 4 Removed instant damage from Midnight Pulse (starts 1 second later after placing) Winter Wyvern Arctic Burn form model size (together with projectile) matched to ground form (decreased) Dirge Agi Grow 1.2 -> 0.8 Lycantrope base STR 22 -> 25 (overall damage unchanged) Death Prophet base INT 20 -> 22 (overall damage unchanged) Bone Fletcher AGI Grow 3.0 -> 2.7 Rubick INT grow 2.6 -> 2.8 Zeus AGI grow 1.6 -> 1.8, INT grow 2.7 -> 2.8, movespeed 295 -> 300. Fixed Sand King and Bounty Hunter having 2 less damage than intented Shadow Demon movespeed 295 -> 305. Fatal Bonds can now be dispelled properly Flak Cannon mechanic improved, added visible attack counter Leap no longer evade any projectiles Reduced True Form attack backswing duration Increased Natural Order AoE from 300 to 350 Added extra cast range support to Boulder Smash Increased Culling Blade cast range from 150 to 200 Swoop Down can be interrupted now by killing the caster Swoop Down now stuns the caster for it's duration Impale (Lion) and Burrowstrike now properly works with spell block and spell reflection, reacting even if not a primary target Hexes now support status resistance Track and Amplify Damage now provide limited vision around the target Removed Bash from Insatiable Hunger Swoop Down's stun for a snatched hero can no longer be reduced/resisted Echo Slam will no longer echo off of Tombstone's zombies Stone Gaze will now instantly end when the caster dies Burning Spears DPS 5/10/15/20 -> 8/14/20/26 Pounce can no longer catch invulnerable units AM and QOP's blinks rescaled: Distance to 875/1050/1175/1300, cd to 20/18/16/14, manacost to 100 Warcry ms from 12% to 10/12/14/16% Blink dagger cooldown from 12 to 14 Degen Aura attackspeed slow to 20/30/40/50 Ethereal Blade now lasts 4 seconds on enemies too Requiem of souls cast time from 1.0 to 1.4 Battle cry now affects the hero and Spirit Bear only
لینک دانلود مستقیم مپ جدید دوتا DotA LoD 6.86 با حجم حدود 25 مگابایت:
آموزش نصب مپ دوتا: کافیست مپ را بعد از دانلود در داخل پوشه ی Maps در محل نصب وارکرافت کپی کنید. مثال:
C:\Program Files (x86)\Warcraft III\Maps
همچنین آرشیو کامل تمامی مپ های جدید دوتا و AI و LOD را می توانید در صفحه ی زیر مشاهده و دانلود کنید:
سوالات و مشکلات خود را در قسمت نظرات مطرح کنید. همچنین هر سوالی داشتید میتوانید در سوپر گروه بزرگ تلگرامی وبسایت طرفداران ایرانی وارکرافت بپرسید؛ آنجا پلیرهای زیادی حضور دارند که کمک شما خواهند کرد. لینک عضویت در گروه: